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With such a long gap between this playable demo and game release, any numbers from the demo-damage, hit points, percentages-are subject to change.
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The truth is that it’s hard to say yet, and anyone with a strong opinion one way or another is blowing smoke. Lots of longtime WoW players will want to know how viable demon hunters are in raiding and PVP environments. The animation for this in the demo was nifty, with the creatures showing up with an infrared heat signature and the edges of your UI consumed in flickering green flames. Demon hunters can essentially flick a switch and see invisible creatures and through walls. In the “very cool but of questionable application” category we have spectral sight. If the slain baddie was a demon, the demon hunter also gains a temporary damage buff. Trundling over said orb restores 25 percent of the demon hunter's health (in the demo this could crit). For demon hunters, a passive ability called ‘Shattered Souls’ creates a purplish orb on the battlefield after the player kills something that rewards experience or honor. As World of Warcraft has evolved, Blizzard has gradually implemented marginal health recovery options for every class so that leveling by yourself isn't a waking nightmare. The demon hunter ‘feel’ also comes through in how they fight. You can look stunningly similar to Illidan if that's your occult jam, or even go with a hornless, tattoo-free, blind monk vibe. The appearance customization options at character creation include horn style, tattoos, eye coverings, and various skin options. The mobility of demon hunters was my most immediate takeaway, but their look and feel should also make them popular. These qualities actually make Illidan the least believable demon hunter in Azeroth: I can't imagine a demon hunter not double jump dash gliding everywhere. Allen Brack (embedded above), he said that making demon hunters the most mobile class in the game was a key design goal for the team. In our interview with Executive Producer J. Demon hunters can move around as much if not more, but do so in more dimensions, so it really feels quite unique. The only class that really comes close to being as mobile is the monk, with its rolls and flying dragon kicks. After playing most other classes in WoW, switching to demon hunter feels like trading in a cement mixer for a Ferrari. Demon hunters can dash, double jump, and glide on very short cooldowns.
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